Want, wound, need
Every writing book talks about what your character wants. Fewer talk about why that want matters — or what's really driving it underneath. The…
Fantasy writer exploring the edges of storytelling
Every writing book talks about what your character wants. Fewer talk about why that want matters — or what's really driving it underneath. The…
Part of why we read fantasy and science fiction is the worlds. Not just the stories that happen in them — the worlds themselves. Some of them feel so real…
You've spent weeks on your world. The history, the politics, the trade routes, the calendar system, the seventeen noble houses and their complicated feuds. You…
If you come to screenwriting from prose — novels, short stories — you'll need to unlearn almost everything. The skills that make you a good novelist can…
There are too many books. More published every year than anyone could read in a lifetime. The to-be-read pile grows faster than we can shrink it. And yet we…
Most people who start writing don't finish. It's not a lack of talent. It's not a lack of ideas. It's the sheer difficulty of pushing through when the initial…
The ending is the last thing readers experience. It colours everything that came before. A great ending elevates the whole book. A weak one can ruin it. So why…
Keeping the villain theme going, I find that the antagonist is often the weakest link in SFF stories. Writers lavish attention on their protagonist, craft…
One of the hardest lessons for science fiction and fantasy writers is learning to trust the reader. You've invented this incredible world. You understand its…
I spent most of my writing life in screenwriting before transitioning to novels. I assumed the skills would transfer smoothly. They did not. The most important…